Core/Spells: Rename more SpellAttr9 to official names
Port From (https://github.com/TrinityCore/TrinityCore/commit/8963ea8e4c215e750aa7a473bbf780b403dc8839)
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@@ -1980,9 +1980,9 @@ namespace Framework.Constants
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AllowWhileBanishedAuraState = 0x800, // Doesn't seem to be doing anything, banish behaves like a regular stun now - tested on patch 10.2.7 with spell 17767 (doesn't have this attribute, only SPELL_ATTR5_ALLOW_WHILE_STUNNED and was castable while banished)
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FaceUnitTargetUponCompletionOfJumpCharge = 0x1000, // Face unit target upon completion of jump charge
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HasteAffectsMeleeAbilityCasttime = 0x2000, // Haste Affects Melee Ability Casttime
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UsableInRatedBattlegrounds = 0x4000, // 14 Can Be Used In Rated Battlegrounds
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Unk15 = 0x8000, // 15
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Unk16 = 0x10000, // 16
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IgnoreDefaultRatedBattlegroundRestrictions = 0x4000, // Ignore Default Rated Battleground Restrictions
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DoNotDisplayPowerCost = 0x8000, // Do Not Display Power Cost (client only)
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NextModalSpellRequiresSameUnitTarget = 0x10000, // Prevents automatically casting the spell from SpellClassOptions::ModalNextSpell after current spell if target was changed (client only)
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Unk17 = 0x20000, // 17
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Unk18 = 0x40000, // 18
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Unk19 = 0x80000, // 19
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