Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model
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@@ -177,7 +177,7 @@ namespace Game.Collision
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public void enableCollision(bool enable) { _collisionEnabled = enable; }
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bool isCollisionEnabled() { return _collisionEnabled; }
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bool isMapObject() { return isWmo; }
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public bool isMapObject() { return isWmo; }
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public static void LoadGameObjectModelList()
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{
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