Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model

This commit is contained in:
hondacrx
2018-04-12 10:00:08 -04:00
parent 3ff01ee33b
commit ce9815d557
2 changed files with 6 additions and 1 deletions
@@ -177,7 +177,7 @@ namespace Game.Collision
public void enableCollision(bool enable) { _collisionEnabled = enable; }
bool isCollisionEnabled() { return _collisionEnabled; }
bool isMapObject() { return isWmo; }
public bool isMapObject() { return isWmo; }
public static void LoadGameObjectModelList()
{