Core/Conditions: Added conditions for automatic learning spells with SkillLineAbility::AcquireMethod = 4

Port From (https://github.com/TrinityCore/TrinityCore/commit/7eaa695581589e8cb9a277f9c13ad0e3daf669a7)
This commit is contained in:
Hondacrx
2025-08-11 19:42:29 -04:00
parent 5096795793
commit ceb78e5914
8 changed files with 126 additions and 39 deletions
@@ -1156,10 +1156,14 @@ namespace Game.Achievements
++count;
}
DB2HotfixGenerator<AchievementRecord> hotfixes = new(CliDB.AchievementStorage);
// Once Bitten, Twice Shy (10 player) - Icecrown Citadel
AchievementRecord achievement1 = CliDB.AchievementStorage.LookupByKey(4539);
if (achievement1 != null)
achievement1.InstanceID = 631; // Correct map requirement (currently has Ulduar); 6.0.3 note - it STILL has ulduar requirement
// Correct map requirement (currently has Ulduar); 6.0.3 note - it STILL has ulduar requirement
hotfixes.ApplyHotfix(4539, achievement =>
{
achievement.InstanceID = 631;
});
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} achievement references in {1} ms.", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
+15 -23
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@@ -739,30 +739,22 @@ namespace Game.Conditions
public class ConditionSourceInfo
{
public ConditionSourceInfo(WorldObject target0, WorldObject target1 = null, WorldObject target2 = null)
{
mConditionTargets[0] = target0;
mConditionTargets[1] = target1;
mConditionTargets[2] = target2;
if (target0 != null)
mConditionMap = target0.GetMap();
else if (target1 != null)
mConditionMap = target1.GetMap();
else if (target2 != null)
mConditionMap = target2.GetMap();
else
mConditionMap = null;
mLastFailedCondition = null;
}
public ConditionSourceInfo(Map map)
{
mConditionMap = map;
mLastFailedCondition = null;
}
public WorldObject[] mConditionTargets = new WorldObject[SharedConst.MaxConditionTargets]; // an array of targets available for conditions
public Map mConditionMap;
public Condition mLastFailedCondition;
public ConditionSourceInfo(WorldObject target0, WorldObject target1 = null, WorldObject target2 = null)
{
mConditionTargets = [target0, target1, target2];
var target = target0 ?? target1 ?? target2;
if (target != null)
mConditionMap = target.GetMap();
}
public ConditionSourceInfo(Map map)
{
mConditionMap = map;
}
}
}
}
+17 -2
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@@ -1120,6 +1120,21 @@ namespace Game
}
break;
}
case ConditionSourceType.SkillLineAbility:
{
var skillLineAbility = CliDB.SkillLineAbilityStorage.LookupByKey(cond.SourceEntry);
if (skillLineAbility == null)
{
Log.outError(LogFilter.Sql, $"{cond} SourceEntry in `condition` table, does not exist in SkillLineAbility.db2, ignoring.");
return false;
}
if (skillLineAbility.AcquireMethod != SkillLineAbilityAcquireMethod.LearnedOrAutomaticCharLevel)
{
Log.outError(LogFilter.Sql, $"{cond} in SkillLineAbility.db2 does not have AcquireMethod = {SkillLineAbilityAcquireMethod.LearnedOrAutomaticCharLevel} (LearnedOrAutomaticCharLevel), ignoring.");
return false;
}
break;
}
case ConditionSourceType.GossipMenu:
case ConditionSourceType.GossipMenuOption:
case ConditionSourceType.SmartEvent:
@@ -2712,8 +2727,8 @@ namespace Game
}
case WorldStateExpressionValueType.WorldState:
{
uint worldStateId = buffer.ReadUInt32();
value = Global.WorldStateMgr.GetValue((int)worldStateId, map);
int worldStateId = buffer.ReadInt32();
value = Global.WorldStateMgr.GetValue(worldStateId, map);
break;
}
case WorldStateExpressionValueType.Function:
@@ -0,0 +1,52 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
namespace Game.DataStorage
{
class DB2HotfixGenerator<T> where T : new()
{
DB6Storage<T> _storage;
uint _count;
public DB2HotfixGenerator(DB6Storage<T> storage)
{
_storage = storage;
}
public void ApplyHotfix(uint id, Action<T> fixer, bool notifyClient = false) { ApplyHotfix([id, 1], fixer, notifyClient); }
public uint GetAppliedHotfixesCount() { return _count; }
void ApplyHotfix(Span<uint> ids, Action<T> fixer, bool notifyClient)
{
foreach (uint id in ids)
{
T entry = _storage.LookupByKey(id);
if (entry == null)
{
LogMissingRecord(_storage.GetName(), id);
continue;
}
fixer(entry);
++_count;
if (notifyClient)
AddClientHotfix(_storage.GetTableHash(), id);
}
}
void LogMissingRecord(string storageName, uint recordId)
{
Log.outError(LogFilter.Server, $"Hotfix specified for {storageName} row id {recordId} which does not exist");
}
void AddClientHotfix(uint tableHash, uint recordId)
{
Global.DB2Mgr.InsertNewHotfix(tableHash, recordId);
}
}
}
+17
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@@ -801,6 +801,7 @@ namespace Game.DataStorage
push.Records.Add(hotfixRecord);
push.AvailableLocalesMask |= hotfixRecord.AvailableLocalesMask;
_maxHotfixId = Math.Max(_maxHotfixId, id);
deletedRecords[(tableHash, recordId)] = status == HotfixRecord.Status.RecordRemoved;
++count;
@@ -960,6 +961,20 @@ namespace Game.DataStorage
return AnimationDataStorage.GetNumRows();
}
public void InsertNewHotfix(uint tableHash, uint recordId)
{
HotfixRecord hotfixRecord = new();
hotfixRecord.TableHash = tableHash;
hotfixRecord.RecordID = (int)recordId;
hotfixRecord.ID.PushID = (int)++_maxHotfixId;
hotfixRecord.ID.UniqueID = RandomHelper.Rand32();
hotfixRecord.AvailableLocalesMask = 0xDFF;
HotfixPush push = _hotfixData[hotfixRecord.ID.PushID];
push.Records.Add(hotfixRecord);
push.AvailableLocalesMask |= hotfixRecord.AvailableLocalesMask;
}
public List<uint> GetAreasForGroup(uint areaGroupId)
{
return _areaGroupMembers.LookupByKey(areaGroupId);
@@ -2479,6 +2494,8 @@ namespace Game.DataStorage
public static byte[] HordeTaxiNodesMask;
public static byte[] AllianceTaxiNodesMask;
public static Dictionary<uint, TaxiPathNodeRecord[]> TaxiPathNodesByPath = new();
int _maxHotfixId;
}
class UiMapBounds
+4 -2
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@@ -1664,8 +1664,10 @@ namespace Game.Entities
case SkillLineAbilityAcquireMethod.AutomaticCharLevel:
break;
case SkillLineAbilityAcquireMethod.LearnedOrAutomaticCharLevel:
if (!ability.HasFlag(SkillLineAbilityFlags.CanFallbackToLearnedOnSkillLearn) ||
!spellInfo.MeetsFutureSpellPlayerCondition(this))
// Treat as AutomaticCharLevel when conditions are met, otherwise treat it as Learned (trainer or quest)
if (spellInfo.ShowFutureSpellPlayerConditionID != 0 && !ConditionManager.IsPlayerMeetingCondition(this, spellInfo.ShowFutureSpellPlayerConditionID))
continue;
if (!Global.ConditionMgr.IsObjectMeetingNotGroupedConditions(ConditionSourceType.SkillLineAbility, ability.Id, this))
continue;
break;
default:
+13 -9
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@@ -1655,10 +1655,10 @@ namespace Game.Entities
mSkillLineAbilityMap.Clear();
foreach (var skill in CliDB.SkillLineAbilityStorage.Values)
mSkillLineAbilityMap.Add(skill.Spell, skill);
foreach (var (_, skillLineAbility) in CliDB.SkillLineAbilityStorage)
mSkillLineAbilityMap.Add(skillLineAbility.Spell, skillLineAbility);
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} SkillLineAbility MultiMap Data in {1} ms", mSkillLineAbilityMap.Count, Time.GetMSTimeDiffToNow(oldMSTime));
Log.outInfo(LogFilter.ServerLoading, $"Loaded {mSkillLineAbilityMap.Count} SkillLineAbility MultiMap Data in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public void LoadSpellPetAuras()
@@ -4515,15 +4515,19 @@ namespace Game.Entities
spellInfo.MaxAffectedTargets = 1;
}
SummonPropertiesRecord properties = CliDB.SummonPropertiesStorage.LookupByKey(121);
if (properties != null)
DB2HotfixGenerator<SummonPropertiesRecord> summonProperties = new(CliDB.SummonPropertiesStorage);
summonProperties.ApplyHotfix(121, properties =>
{
properties.Title = SummonTitle.Totem;
properties = CliDB.SummonPropertiesStorage.LookupByKey(647); // 52893
if (properties != null)
});
summonProperties.ApplyHotfix(647, properties => // 52893
{
properties.Title = SummonTitle.Totem;
properties = CliDB.SummonPropertiesStorage.LookupByKey(628);
if (properties != null) // Hungry Plaguehound
});
summonProperties.ApplyHotfix(628, properties => // Hungry Plaguehound
{
properties.Control = SummonCategory.Pet;
});
Log.outInfo(LogFilter.ServerLoading, "Loaded SpellInfo corrections in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
}