Core/AreaTriggers: Implement visibility of serverside areatriggers with .debug areatrigger command
Port From (https://github.com/TrinityCore/TrinityCore/commit/1b55f85fad95a717be912166a06cec118352fd56)
This commit is contained in:
@@ -46,6 +46,7 @@ namespace Game.Chat
|
||||
handler.SendSysMessage(CypherStrings.DebugAreatriggerOff);
|
||||
player.IsDebugAreaTriggers = false;
|
||||
}
|
||||
player.UpdateObjectVisibility();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user