Core/Maps: Made instance_template no longer required to create and enter instance maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8e52fd90bdab6e720d13e44c64483945e139fa2)
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@@ -45,17 +45,17 @@ namespace Game.Maps
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public static bool IsValidMapCoord(uint mapid, float x, float y)
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{
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return Global.MapMgr.IsValidMAP(mapid, false) && IsValidMapCoord(x, y);
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return Global.MapMgr.IsValidMAP(mapid) && IsValidMapCoord(x, y);
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}
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public static bool IsValidMapCoord(uint mapid, float x, float y, float z)
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{
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return Global.MapMgr.IsValidMAP(mapid, false) && IsValidMapCoord(x, y, z);
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return Global.MapMgr.IsValidMAP(mapid) && IsValidMapCoord(x, y, z);
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}
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public static bool IsValidMapCoord(uint mapid, float x, float y, float z, float o)
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{
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return Global.MapMgr.IsValidMAP(mapid, false) && IsValidMapCoord(x, y, z, o);
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return Global.MapMgr.IsValidMAP(mapid) && IsValidMapCoord(x, y, z, o);
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}
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public static bool IsValidMapCoord(uint mapid, Position pos)
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