Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
This commit is contained in:
@@ -969,7 +969,7 @@ namespace Game.Entities
|
||||
base.ClearUpdateMask(remove);
|
||||
}
|
||||
|
||||
AreaTriggerAI GetAI() { return _ai; }
|
||||
public T GetAI<T>() where T : AreaTriggerAI { return (T)_ai; }
|
||||
|
||||
public bool IsServerSide() { return _areaTriggerTemplate.Id.IsServerSide; }
|
||||
|
||||
|
||||
@@ -192,6 +192,12 @@ namespace Game.Entities
|
||||
public uint Id;
|
||||
public bool IsServerSide;
|
||||
|
||||
public AreaTriggerId(uint id, bool isServerSide)
|
||||
{
|
||||
Id = id;
|
||||
IsServerSide = isServerSide;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Id.GetHashCode() ^ IsServerSide.GetHashCode();
|
||||
|
||||
Reference in New Issue
Block a user