Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
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@@ -1112,7 +1112,7 @@ namespace Game.Entities
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return m_vehicle != null && m_vehicle == vehicle.GetVehicleKit();
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}
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public UnitAI GetAI() { return i_AI; }
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public virtual UnitAI GetAI() { return i_AI; }
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public void SetAI(UnitAI newAI) { i_AI = newAI; }
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public bool IsPossessing()
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