Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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@@ -2507,6 +2507,15 @@ namespace Framework.Constants
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MeleeBasedTriggerMask = (DoneMeleeAutoAttack | TakenMeleeAutoAttack | DoneSpellMeleeDmgClass | TakenSpellMeleeDmgClass |
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DoneRangedAutoAttack | TakenRangedAutoAttack | DoneSpellRangedDmgClass | TakenSpellRangedDmgClass)
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}
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public enum ProcFlags2
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{
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None = 0x00,
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TargetDies = 0x01,
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Knockback = 0x02,
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CastSuccessful = 0x04
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}
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public enum ProcFlagsSpellPhase
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{
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None = 0x0,
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