Core/Spells: Load entire proc flags array from db2

Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
This commit is contained in:
hondacrx
2022-05-07 14:56:20 -04:00
parent db6cfeca04
commit cf15d538cc
15 changed files with 292 additions and 234 deletions
@@ -180,7 +180,7 @@ namespace Game.DataStorage
}
else if (type == typeof(FlagArray128))
{
f.SetValue(obj, new FlagArray128(ReadArray<int>(result, dbIndex, 4)));
f.SetValue(obj, new FlagArray128(ReadArray<uint>(result, dbIndex, 4)));
dbIndex += 4;
}
break;