Fixes ProcChance always being a 0
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@@ -165,7 +165,7 @@ namespace Game.DataStorage
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public uint ProcTypeMask;
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public uint ProcCategoryRecovery;
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public ushort CumulativeAura;
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public byte SpellProcsPerMinuteID;
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public ushort SpellProcsPerMinuteID;
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public byte DifficultyID;
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public byte ProcChance;
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}
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