Core/Battlegrounds: Rework Eye of the Storm
Port From (https://github.com/TrinityCore/TrinityCore/commit/32af4bf8fa2936904a6bebe16445e66ef26340ce)
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@@ -72,7 +72,9 @@ namespace Framework.Constants
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public const uint SpellArenaPreparation = 32727; // Use This One, 32728 Not Correct
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public const uint SpellPreparation = 44521; // Preparation
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public const uint SpellSpiritHealMana = 44535; // Spirit Heal
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public const uint SpellRecentlyDroppedFlag = 42792; // Recently Dropped Flag
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public const uint SpellRecentlyDroppedAllianceFlag = 42792; // makes Alliance flag unselectable
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public const uint SpellRecentlyDroppedHordeFlag = 42792; // makes Horde flag unselectable
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public const uint SpellRecentlyDroppedNeutralFlag = 42792; // makes Neutral flag unselectable
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public const uint SpellAuraPlayerInactive = 43681; // Inactive
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public const uint SpellHonorableDefender25y = 68652; // +50% Honor When Standing At A Capture Point That You Control, 25yards Radius (Added In 3.2)
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public const uint SpellHonorableDefender60y = 66157; // +50% Honor When Standing At A Capture Point That You Control, 60yards Radius (Added In 3.2), Probably For 40+ Player Battlegrounds
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