Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter and exit instead of only on enter

Port From (https://github.com/TrinityCore/TrinityCore/commit/f2456ff319b2145457da01ec78844fdc32d8713b)
This commit is contained in:
hondacrx
2021-11-15 20:14:47 -05:00
parent ae1db5610d
commit d14f6b752a
4 changed files with 18 additions and 15 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ namespace Scripts.Smart
{
public SmartTrigger() : base("SmartTrigger") { }
public override bool OnTrigger(Player player, AreaTriggerRecord trigger, bool entered)
public override bool OnTrigger(Player player, AreaTriggerRecord trigger)
{
if (!player.IsAlive())
return false;