Core/Scenes: Implemented spell created SceneObjects

Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
This commit is contained in:
hondacrx
2021-10-11 17:21:33 -04:00
parent b0528d1ad3
commit d2bcc321f5
11 changed files with 374 additions and 17 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ namespace Framework.Constants
DynamicObject = 0x200,
Corpse = 0x400,
AreaTrigger = 0x800,
Sceneobject = 0x1000,
SceneObject = 0x1000,
Conversation = 0x2000,
Seer = Player | Unit | DynamicObject
}