Core/Scenes: Implemented spell created SceneObjects

Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
This commit is contained in:
hondacrx
2021-10-11 17:21:33 -04:00
parent b0528d1ad3
commit d2bcc321f5
11 changed files with 374 additions and 17 deletions
@@ -5566,7 +5566,7 @@ namespace Game.Entities
WriteUpdate(data, _changesMask, false, owner, receiver);
}
void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 5);