From d3530ddf1cee7759efeccfaf37e7c3b00fe78dcd Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 8 Sep 2021 17:41:20 -0400 Subject: [PATCH] Fixed a crash in RequestEarlyLanding --- Source/Game/Entities/Player/PlayerTaxi.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/Player/PlayerTaxi.cs b/Source/Game/Entities/Player/PlayerTaxi.cs index b107b6a9c..1bde0057a 100644 --- a/Source/Game/Entities/Player/PlayerTaxi.cs +++ b/Source/Game/Entities/Player/PlayerTaxi.cs @@ -207,7 +207,7 @@ namespace Game.Entities if (++i == m_TaxiDestinations.Count - 1) return false; // if we are left with only 1 known node on the path don't change the spline, its our final destination anyway - m_TaxiDestinations.RemoveRange(i, m_TaxiDestinations.Count - 1); + m_TaxiDestinations.RemoveRange(i, m_TaxiDestinations.Count - i); return true; } }