Core/Misc: Fix various crashes, also related to multithreading

Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
This commit is contained in:
hondacrx
2019-08-16 22:03:02 -04:00
parent 653a9bb035
commit d3bce6a75c
19 changed files with 174 additions and 117 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ namespace Game.Entities
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
{
Player target = refe.GetSource();
if (target && group.SameSubGroup(owner, target))
if (target && target.IsInMap(owner) && group.SameSubGroup(owner, target))
target.RemoveAurasDueToSpell(GetSpell(), GetGUID());
}
}