Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
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@@ -1312,7 +1312,7 @@ namespace Game
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for (int i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
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{
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string declinedName = packet.DeclinedNames.name[i];
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DB.Characters.EscapeString(ref declinedName);
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CharacterDatabase.EscapeString(ref declinedName);
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packet.DeclinedNames.name[i] = declinedName;
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}
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