Some misc fixes. Thanks Pandaros.

This commit is contained in:
hondacrx
2023-02-14 07:22:31 -05:00
parent 3bbda02581
commit d408bd2841
4 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -4136,7 +4136,7 @@ namespace Game.Entities
do
{
ulong mailId = resultItems.Read<ulong>(44);
ulong mailId = resultItems.Read<ulong>(52);
Item mailItem = _LoadMailedItem(playerGuid, null, mailId, null, resultItems.GetFields(), additionalData.LookupByKey(resultItems.Read<ulong>(0)));
if (mailItem != null)
itemsByMail.Add(mailId, mailItem);
+1 -1
View File
@@ -262,7 +262,7 @@ namespace Game
}
if (log && sendMail.Info.SendMoney > 0)
Log.outCommand(GetAccountId(), "GM {GetPlayerName()} ({_player.GetGUID()}) (Account: {GetAccountId()}) mail money: {mailInfo.SendMoney} to: {mailInfo.Target} ({receiverGuid}) (Account: {receiverAccountId})");
Log.outCommand(GetAccountId(), $"GM {GetPlayerName()} ({_player.GetGUID()}) (Account: {GetAccountId()}) mail money: {sendMail.Info.SendMoney} to: {sendMail.Info.Target} ({receiverGuid}) (Account: {receiverAccountId})");
}
// If theres is an item, there is a one hour delivery delay if sent to another account's character.
@@ -45,7 +45,7 @@ namespace Game.Networking.Packets
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
@@ -137,7 +137,7 @@ namespace Game.Networking.Packets
public override void Read()
{
MailID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
SenderGUID = _worldPacket.ReadPackedGuid();
}
@@ -152,7 +152,7 @@ namespace Game.Networking.Packets
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
@@ -165,7 +165,7 @@ namespace Game.Networking.Packets
public override void Read()
{
MailID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
DeleteReason = _worldPacket.ReadInt32();
}
@@ -180,8 +180,8 @@ namespace Game.Networking.Packets
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
AttachID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
AttachID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
@@ -196,7 +196,7 @@ namespace Game.Networking.Packets
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
MailID = _worldPacket.ReadUInt64();
Money = _worldPacket.ReadUInt64();
}