Core/GameObjects: Implemented AllowMultiInteract for GAMEOBJECT_TYPE_GOOBER
Port From (https://github.com/TrinityCore/TrinityCore/commit/f52f2cc67ad91fa9017f6739e0efdf9677c5d629)
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@@ -2978,6 +2978,7 @@ namespace Game.Entities
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case GameObjectTypes.Chest:
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case GameObjectTypes.Goober:
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case GameObjectTypes.Generic:
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case GameObjectTypes.GatheringNode:
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if (Global.ObjectMgr.IsGameObjectForQuests(obj.GetEntry()))
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objMask.MarkChanged(obj.m_objectData.DynamicFlags);
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break;
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