Core/GameObjects: Implemented AllowMultiInteract for GAMEOBJECT_TYPE_GOOBER

Port From (https://github.com/TrinityCore/TrinityCore/commit/f52f2cc67ad91fa9017f6739e0efdf9677c5d629)
This commit is contained in:
hondacrx
2022-10-22 22:32:25 -04:00
parent 66ad9f4ce0
commit d457828f3b
4 changed files with 49 additions and 18 deletions
@@ -2978,6 +2978,7 @@ namespace Game.Entities
case GameObjectTypes.Chest:
case GameObjectTypes.Goober:
case GameObjectTypes.Generic:
case GameObjectTypes.GatheringNode:
if (Global.ObjectMgr.IsGameObjectForQuests(obj.GetEntry()))
objMask.MarkChanged(obj.m_objectData.DynamicFlags);
break;