Misc cleanup
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@@ -190,7 +190,7 @@ namespace Game.Groups
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m_raidDifficulty = Player.CheckLoadedRaidDifficultyID((Difficulty)field.Read<byte>(14));
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m_legacyRaidDifficulty = Player.CheckLoadedLegacyRaidDifficultyID((Difficulty)field.Read<byte>(15));
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m_masterLooterGuid = ObjectGuid.Create(HighGuid.Player, field.Read<ulong>(16));
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m_masterLooterGuid = field.Read<ulong>(16) != 0 ? ObjectGuid.Create(HighGuid.Player, field.Read<ulong>(16)) : ObjectGuid.Empty;
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m_pingRestriction = (RestrictPingsTo)field.Read<sbyte>(18);
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