Core/Movement: Implement MoveSplineFlag::Enter_Cycle

Port From (https://github.com/TrinityCore/TrinityCore/commit/61f3d51143b51b04169bd1c2ff0393d2b9be7c33)
This commit is contained in:
hondacrx
2022-01-07 10:44:03 -05:00
parent 1528e28b7a
commit d47f9f0171
7 changed files with 77 additions and 11 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ namespace Game.Entities
public MoveSpline MoveSpline { get; set; }
MotionMaster i_motionMaster;
public uint m_movementCounter; //< Incrementing counter used in movement packets
TimeTrackerSmall movesplineTimer;
TimeTrackerSmall splineSyncTimer;
MovementForces _movementForces;
PositionUpdateInfo _positionUpdateInfo;
protected Unit m_unitMovedByMe; // only ever set for players, and only for direct client control