Core/Movement: Implement MoveSplineFlag::Enter_Cycle
Port From (https://github.com/TrinityCore/TrinityCore/commit/61f3d51143b51b04169bd1c2ff0393d2b9be7c33)
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@@ -41,7 +41,7 @@ namespace Game.Entities
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public MoveSpline MoveSpline { get; set; }
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MotionMaster i_motionMaster;
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public uint m_movementCounter; //< Incrementing counter used in movement packets
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TimeTrackerSmall movesplineTimer;
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TimeTrackerSmall splineSyncTimer;
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MovementForces _movementForces;
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PositionUpdateInfo _positionUpdateInfo;
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protected Unit m_unitMovedByMe; // only ever set for players, and only for direct client control
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