Core/Chat: Only exclude LANG_UNIVERSAL, LANG_ADDON and LANG_ADDON_LOGGED from chat translations instead of all languages that don't have a skill

Port From (https://github.com/TrinityCore/TrinityCore/commit/bd3bb17512bd98afc9a97f6fd704b53f3919c36d)
This commit is contained in:
hondacrx
2021-05-03 21:53:02 -04:00
parent d426b15457
commit d4c8f36846
+1 -1
View File
@@ -66,7 +66,7 @@ namespace Game.Chat
public void Invoke(Player player)
{
if (player.CanUnderstandLanguageSkillId(LanguageSkillId))
if (Language == Language.Universal || Language == Language.Addon || Language == Language.AddonLogged || player.CanUnderstandLanguageSkillId(LanguageSkillId))
{
player.SendPacket(UntranslatedPacket);
return;