Core/Chat: Only exclude LANG_UNIVERSAL, LANG_ADDON and LANG_ADDON_LOGGED from chat translations instead of all languages that don't have a skill
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd3bb17512bd98afc9a97f6fd704b53f3919c36d)
This commit is contained in:
@@ -66,7 +66,7 @@ namespace Game.Chat
|
|||||||
|
|
||||||
public void Invoke(Player player)
|
public void Invoke(Player player)
|
||||||
{
|
{
|
||||||
if (player.CanUnderstandLanguageSkillId(LanguageSkillId))
|
if (Language == Language.Universal || Language == Language.Addon || Language == Language.AddonLogged || player.CanUnderstandLanguageSkillId(LanguageSkillId))
|
||||||
{
|
{
|
||||||
player.SendPacket(UntranslatedPacket);
|
player.SendPacket(UntranslatedPacket);
|
||||||
return;
|
return;
|
||||||
|
|||||||
Reference in New Issue
Block a user