Fixed some errors from analyzer
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@@ -131,12 +131,12 @@ namespace Framework.GameMath
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vertices[0] = _lo;
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vertices[1] = new Vector3(_hi.X, _lo.Y, _lo.Z);
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vertices[2] = new Vector3(_hi.X, _hi.Y, _lo.Z);
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vertices[4] = new Vector3(_lo.X, _hi.Y, _lo.Z);
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vertices[3] = new Vector3(_lo.X, _hi.Y, _lo.Z);
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vertices[5] = new Vector3(_lo.X, _lo.Y, _hi.Z);
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vertices[6] = new Vector3(_hi.X, _lo.Y, _hi.Z);
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vertices[7] = _hi;
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vertices[8] = new Vector3(_lo.X, _hi.Y, _hi.Z);
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vertices[4] = new Vector3(_lo.X, _lo.Y, _hi.Z);
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vertices[5] = new Vector3(_hi.X, _lo.Y, _hi.Z);
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vertices[6] = _hi;
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vertices[7] = new Vector3(_lo.X, _hi.Y, _hi.Z);
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return vertices;
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}
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