Misc fixes.
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@@ -96,7 +96,7 @@ namespace Game.Combat
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public Unit GetCurrentVictim()
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{
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if (_currentVictimRef != null || _currentVictimRef.ShouldBeOffline())
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if (_currentVictimRef == null || _currentVictimRef.ShouldBeOffline())
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UpdateVictim();
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if (_currentVictimRef != null && !_currentVictimRef.ShouldBeOffline())
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