diff --git a/Source/Game/AI/CoreAI/PassiveAI.cs b/Source/Game/AI/CoreAI/PassiveAI.cs index b014808aa..1513316fc 100644 --- a/Source/Game/AI/CoreAI/PassiveAI.cs +++ b/Source/Game/AI/CoreAI/PassiveAI.cs @@ -31,7 +31,7 @@ namespace Game.AI public override void UpdateAI(uint diff) { - if (me.IsInCombat() && me.GetAttackers().Empty()) + if (me.IsEngaged() && !me.IsInCombat()) EnterEvadeMode(EvadeReason.NoHostiles); }