Core/Realms: Realmlist refactors
* Removed global realm variable from World and use RealmList everywhere * Match auth build key with client version * Restored allowedSecurityLevel checks for realmlist packet building * Restored updating population field Port From (https://github.com/TrinityCore/TrinityCore/commit/c4b710446d62c95eb8124175203fa5f394912594)
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@@ -66,6 +66,6 @@ public class Realm : IEquatable<Realm>
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public RealmFlags Flags;
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public byte Timezone;
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public AccountTypes AllowedSecurityLevel;
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public float PopulationLevel;
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public RealmPopulationState PopulationLevel;
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}
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