Core/Realms: Realmlist refactors

* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4b710446d62c95eb8124175203fa5f394912594)
This commit is contained in:
Hondacrx
2024-09-26 12:53:15 -04:00
parent 8341244e4d
commit d70529bc19
36 changed files with 393 additions and 298 deletions
+4 -1
View File
@@ -1439,7 +1439,10 @@ namespace Game.Achievements
return false;
break;
case ModifierTreeType.ClientVersionEqualOrLessThan: // 33
if (reqValue < Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(Global.WorldMgr.GetRealm().Build))
var currentRealm = Global.RealmMgr.GetCurrentRealm();
if (currentRealm == null)
return false;
if (reqValue < Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(currentRealm.Build))
return false;
break;
case ModifierTreeType.BattlePetTeamLevel: // 34