Core/Realms: Realmlist refactors
* Removed global realm variable from World and use RealmList everywhere * Match auth build key with client version * Restored allowedSecurityLevel checks for realmlist packet building * Restored updating population field Port From (https://github.com/TrinityCore/TrinityCore/commit/c4b710446d62c95eb8124175203fa5f394912594)
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@@ -576,7 +576,7 @@ namespace Game.Entities
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if (realmId != 0)
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return realmId;
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return Global.WorldMgr.GetRealmId().Index;
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return Global.RealmMgr.GetCurrentRealmId().Index;
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}
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}
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@@ -3835,7 +3835,11 @@ namespace Game.Entities
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stmt.AddValue(index++, ss.ToString());
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stmt.AddValue(index++, m_activePlayerData.MultiActionBars);
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stmt.AddValue(index++, Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(Global.WorldMgr.GetRealm().Build));
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var currentRealm = Global.RealmMgr.GetCurrentRealm();
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if (currentRealm != null)
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stmt.AddValue(index++, Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(currentRealm.Build));
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else
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stmt.AddValue(index++, 0);
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}
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else
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{
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@@ -3992,7 +3996,11 @@ namespace Game.Entities
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stmt.AddValue(index++, GetHonorLevel());
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stmt.AddValue(index++, m_activePlayerData.RestInfo[(int)RestTypes.Honor].StateID);
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stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.Honor)));
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stmt.AddValue(index++, Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(Global.WorldMgr.GetRealm().Build));
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var currentRealm = Global.RealmMgr.GetCurrentRealm();
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if (currentRealm != null)
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stmt.AddValue(index++, Global.RealmMgr.GetMinorMajorBugfixVersionForBuild(currentRealm.Build));
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else
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stmt.AddValue(index++, 0);
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// Index
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stmt.AddValue(index, GetGUID().GetCounter());
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@@ -4054,17 +4062,19 @@ namespace Game.Entities
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GetSession().GetCollectionMgr().SaveAccountItemAppearances(loginTransaction);
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GetSession().GetCollectionMgr().SaveAccountTransmogIllusions(loginTransaction);
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var currentRealmId = Global.RealmMgr.GetCurrentRealmId();
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stmt = LoginDatabase.GetPreparedStatement(LoginStatements.DEL_BNET_LAST_PLAYER_CHARACTERS);
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stmt.AddValue(0, GetSession().GetAccountId());
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stmt.AddValue(1, Global.WorldMgr.GetRealmId().Region);
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stmt.AddValue(2, Global.WorldMgr.GetRealmId().Site);
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stmt.AddValue(1, currentRealmId.Region);
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stmt.AddValue(2, currentRealmId.Site);
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loginTransaction.Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LoginStatements.INS_BNET_LAST_PLAYER_CHARACTERS);
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stmt.AddValue(0, GetSession().GetAccountId());
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stmt.AddValue(1, Global.WorldMgr.GetRealmId().Region);
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stmt.AddValue(2, Global.WorldMgr.GetRealmId().Site);
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stmt.AddValue(3, Global.WorldMgr.GetRealmId().Index);
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stmt.AddValue(1, currentRealmId.Region);
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stmt.AddValue(2, currentRealmId.Site);
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stmt.AddValue(3, currentRealmId.Index);
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stmt.AddValue(4, GetName());
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stmt.AddValue(5, GetGUID().GetCounter());
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stmt.AddValue(6, GameTime.GetGameTime());
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@@ -4562,12 +4572,12 @@ namespace Game.Entities
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stmt = LoginDatabase.GetPreparedStatement(LoginStatements.DEL_BATTLE_PET_DECLINED_NAME_BY_OWNER);
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stmt.AddValue(0, guid);
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stmt.AddValue(1, Global.WorldMgr.GetRealmId().Index);
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stmt.AddValue(1, Global.RealmMgr.GetCurrentRealmId().Index);
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loginTransaction.Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LoginStatements.DEL_BATTLE_PETS_BY_OWNER);
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stmt.AddValue(0, guid);
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stmt.AddValue(1, Global.WorldMgr.GetRealmId().Index);
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stmt.AddValue(1, Global.RealmMgr.GetCurrentRealmId().Index);
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loginTransaction.Append(stmt);
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Corpse.DeleteFromDB(playerGuid, trans);
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