Core/Realms: Realmlist refactors

* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4b710446d62c95eb8124175203fa5f394912594)
This commit is contained in:
Hondacrx
2024-09-26 12:53:15 -04:00
parent 8341244e4d
commit d70529bc19
36 changed files with 393 additions and 298 deletions
+26 -17
View File
@@ -25,7 +25,7 @@ namespace Game
{
public partial class WorldSession : IDisposable
{
public WorldSession(uint id, string name, uint battlenetAccountId, WorldSocket sock, AccountTypes sec, Expansion expansion, long mute_time, string os, TimeSpan timezoneOffset, Locale locale, uint recruiter, bool isARecruiter)
public WorldSession(uint id, string name, uint battlenetAccountId, WorldSocket sock, AccountTypes sec, Expansion expansion, long mute_time, string os, TimeSpan timezoneOffset, uint build, Locale locale, uint recruiter, bool isARecruiter)
{
m_muteTime = mute_time;
AntiDOS = new DosProtection(this);
@@ -37,6 +37,7 @@ namespace Game
m_accountExpansion = expansion;
m_expansion = (Expansion)Math.Min((byte)expansion, WorldConfig.GetIntValue(WorldCfg.Expansion));
_os = os;
_clientBuild = build;
m_sessionDbcLocale = Global.WorldMgr.GetAvailableDbcLocale(locale);
m_sessionDbLocaleIndex = locale;
_timezoneOffset = timezoneOffset;
@@ -477,7 +478,10 @@ namespace Game
public void SendConnectToInstance(ConnectToSerial serial)
{
var instanceAddress = Global.WorldMgr.GetRealm().GetAddressForClient(System.Net.IPAddress.Parse(GetRemoteAddress()));
System.Net.IPAddress instanceAddress = null;
var currentRealm = Global.RealmMgr.GetCurrentRealm();
if (currentRealm != null)
instanceAddress = currentRealm.GetAddressForClient(System.Net.IPAddress.Parse(GetRemoteAddress()));
_instanceConnectKey.AccountId = GetAccountId();
_instanceConnectKey.connectionType = ConnectionType.Instance;
@@ -489,15 +493,18 @@ namespace Game
connectTo.Payload.Port = (ushort)WorldConfig.GetIntValue(WorldCfg.PortInstance);
connectTo.Con = (byte)ConnectionType.Instance;
if (instanceAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
if (instanceAddress != null)
{
connectTo.Payload.Where.IPv4 = instanceAddress.GetAddressBytes();
connectTo.Payload.Where.Type = ConnectTo.AddressType.IPv4;
}
else
{
connectTo.Payload.Where.IPv6 = instanceAddress.GetAddressBytes();
connectTo.Payload.Where.Type = ConnectTo.AddressType.IPv6;
if (instanceAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
{
connectTo.Payload.Where.IPv4 = instanceAddress.GetAddressBytes();
connectTo.Payload.Where.Type = ConnectTo.AddressType.IPv4;
}
else
{
connectTo.Payload.Where.IPv6 = instanceAddress.GetAddressBytes();
connectTo.Payload.Where.Type = ConnectTo.AddressType.IPv6;
}
}
SendPacket(connectTo);
@@ -678,6 +685,7 @@ namespace Game
public Expansion GetAccountExpansion() { return m_accountExpansion; }
public Expansion GetExpansion() { return m_expansion; }
public string GetOS() { return _os; }
public uint GetClientBuild() { return _clientBuild; }
public void SetInQueue(bool state) { m_inQueue = state; }
public bool IsLogingOut() { return _logoutTime != 0 || m_playerLogout; }
@@ -741,9 +749,9 @@ namespace Game
AccountTypes secLevel = GetSecurity();
Log.outDebug(LogFilter.Rbac, "WorldSession.LoadPermissions [AccountId: {0}, Name: {1}, realmId: {2}, secLevel: {3}]",
id, _accountName, Global.WorldMgr.GetRealm().Id.Index, secLevel);
id, _accountName, Global.RealmMgr.GetCurrentRealmId().Index, secLevel);
_RBACData = new RBACData(id, _accountName, (int)Global.WorldMgr.GetRealm().Id.Index, (byte)secLevel);
_RBACData = new RBACData(id, _accountName, (int)Global.RealmMgr.GetCurrentRealmId().Index, (byte)secLevel);
_RBACData.LoadFromDB();
}
@@ -753,9 +761,9 @@ namespace Game
AccountTypes secLevel = GetSecurity();
Log.outDebug(LogFilter.Rbac, "WorldSession.LoadPermissions [AccountId: {0}, Name: {1}, realmId: {2}, secLevel: {3}]",
id, _accountName, Global.WorldMgr.GetRealm().Id.Index, secLevel);
id, _accountName, Global.RealmMgr.GetCurrentRealmId().Index, secLevel);
_RBACData = new RBACData(id, _accountName, (int)Global.WorldMgr.GetRealm().Id.Index, (byte)secLevel);
_RBACData = new RBACData(id, _accountName, (int)Global.RealmMgr.GetCurrentRealmId().Index, (byte)secLevel);
return _RBACData.LoadFromDBAsync();
}
@@ -839,7 +847,7 @@ namespace Game
bool hasPermission = _RBACData.HasPermission(permission);
Log.outDebug(LogFilter.Rbac, "WorldSession:HasPermission [AccountId: {0}, Name: {1}, realmId: {2}]",
_RBACData.GetId(), _RBACData.GetName(), Global.WorldMgr.GetRealm().Id.Index);
_RBACData.GetId(), _RBACData.GetName(), Global.RealmMgr.GetCurrentRealmId().Index);
return hasPermission;
}
@@ -847,7 +855,7 @@ namespace Game
public void InvalidateRBACData()
{
Log.outDebug(LogFilter.Rbac, "WorldSession:Invalidaterbac:RBACData [AccountId: {0}, Name: {1}, realmId: {2}]",
_RBACData.GetId(), _RBACData.GetName(), Global.WorldMgr.GetRealm().Id.Index);
_RBACData.GetId(), _RBACData.GetName(), Global.RealmMgr.GetCurrentRealmId().Index);
_RBACData = null;
}
@@ -944,6 +952,7 @@ namespace Game
Expansion m_accountExpansion;
Expansion m_expansion;
string _os;
uint _clientBuild;
uint expireTime;
bool forceExit;
@@ -1130,7 +1139,7 @@ namespace Game
stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BATTLE_PETS);
stmt.AddValue(0, battlenetAccountId);
stmt.AddValue(1, Global.WorldMgr.GetRealmId().Index);
stmt.AddValue(1, Global.RealmMgr.GetCurrentRealmId().Index);
SetQuery(AccountInfoQueryLoad.BattlePets, stmt);
stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BATTLE_PET_SLOTS);