diff --git a/Source/Game/Movement/Generators/PathGenerator.cs b/Source/Game/Movement/Generators/PathGenerator.cs index 24df1f0dd..ad21b85bf 100644 --- a/Source/Game/Movement/Generators/PathGenerator.cs +++ b/Source/Game/Movement/Generators/PathGenerator.cs @@ -774,10 +774,7 @@ namespace Game.Movement void NormalizePath() { for (uint i = 0; i < _pathPoints.Length; ++i) - { - _pathPoints[i].Z += _sourceUnit.GetCollisionHeight(); _sourceUnit.UpdateAllowedPositionZ(_pathPoints[i].X, _pathPoints[i].Y, ref _pathPoints[i].Z); - } } void BuildShortcut()