Scripts/Spells: Fixed possible crash in From Darkness Comes Light
Port From (https://github.com/TrinityCore/TrinityCore/commit/a32af01495017c5dc6a2b6a6e7aec8698c56683a)
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@@ -1065,7 +1065,7 @@ namespace Scripts.Spells.Priest
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{
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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GetCaster().CastSpell(GetCaster(), SpellIds.FromDarknessComesLightAura, aurEff);
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GetTarget().CastSpell(GetTarget(), SpellIds.FromDarknessComesLightAura, aurEff);
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}
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public override void Register()
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