diff --git a/Source/Game/Movement/Generators/TargetMovement.cs b/Source/Game/Movement/Generators/TargetMovement.cs index 50f8794fb..bd015e093 100644 --- a/Source/Game/Movement/Generators/TargetMovement.cs +++ b/Source/Game/Movement/Generators/TargetMovement.cs @@ -142,7 +142,7 @@ namespace Game.Movement if (updateDestination || _path == null) { float size = owner.GetCombatReach(); - float hoverDiff = owner.GetHoverOffset() - GetTarget().GetHoverOffset(); + float hoverDiff = Math.Abs(owner.GetHoverOffset() - GetTarget().GetHoverOffset()); if (_offset == 0) { if (GetTarget().IsWithinDistInMap(owner, SharedConst.ContactDistance))