Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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@@ -58,7 +58,7 @@ namespace Game.Entities
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public bool AddTalent(TalentRecord talent, byte spec, bool learning)
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talent.SpellID);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talent.SpellID, Difficulty.None);
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if (spellInfo == null)
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{
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Log.outError(LogFilter.Spells, "Player.AddTalent: Spell (ID: {0}) does not exist.", talent.SpellID);
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@@ -84,14 +84,14 @@ namespace Game.Entities
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public void RemoveTalent(TalentRecord talent)
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talent.SpellID);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talent.SpellID, Difficulty.None);
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if (spellInfo == null)
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return;
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RemoveSpell(talent.SpellID, true);
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// search for spells that the talent teaches and unlearn them
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foreach (SpellEffectInfo effect in spellInfo.GetEffectsForDifficulty(Difficulty.None))
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foreach (SpellEffectInfo effect in spellInfo.GetEffects())
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if (effect != null && effect.TriggerSpell > 0 && effect.Effect == SpellEffectName.LearnSpell)
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RemoveSpell(effect.TriggerSpell, true);
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@@ -294,14 +294,14 @@ namespace Game.Entities
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if (talentInfo.SpellID == 0)
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continue;
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID, Difficulty.None);
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if (spellInfo == null)
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continue;
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RemoveSpell(talentInfo.SpellID, true);
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// search for spells that the talent teaches and unlearn them
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foreach (SpellEffectInfo effect in spellInfo.GetEffectsForDifficulty(Difficulty.None))
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foreach (SpellEffectInfo effect in spellInfo.GetEffects())
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if (effect != null && effect.TriggerSpell > 0 && effect.Effect == SpellEffectName.LearnSpell)
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RemoveSpell(effect.TriggerSpell, true);
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@@ -311,14 +311,14 @@ namespace Game.Entities
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foreach (var talentInfo in CliDB.PvpTalentStorage.Values)
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID, Difficulty.None);
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if (spellInfo == null)
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continue;
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RemoveSpell(talentInfo.SpellID, true);
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// search for spells that the talent teaches and unlearn them
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foreach (SpellEffectInfo effect in spellInfo.GetEffectsForDifficulty(Difficulty.None))
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foreach (SpellEffectInfo effect in spellInfo.GetEffects())
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if (effect != null && effect.TriggerSpell > 0 && effect.Effect == SpellEffectName.LearnSpell)
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RemoveSpell(effect.TriggerSpell, true);
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@@ -575,7 +575,7 @@ namespace Game.Entities
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continue;
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}
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SpellInfo spellEntry = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID);
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SpellInfo spellEntry = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID, Difficulty.None);
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if (spellEntry == null)
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{
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Log.outError(LogFilter.Player, "Player {0} has unknown talent spell: {1}", GetName(), talentInfo.SpellID);
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@@ -597,7 +597,7 @@ namespace Game.Entities
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continue;
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}
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SpellInfo spellEntry = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID);
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SpellInfo spellEntry = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID, Difficulty.None);
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if (spellEntry == null)
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{
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Log.outError(LogFilter.Player, $"Player.SendTalentsInfoData: Player '{GetName()}' ({GetGUID()}) has unknown pvp talent spell: {talentInfo.SpellID}");
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