Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
This commit is contained in:
@@ -32,14 +32,14 @@ namespace Game.Spells
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{
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public class AuraEffect
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{
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public AuraEffect(Aura baseAura, uint effindex, int? baseAmount, Unit caster)
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public AuraEffect(Aura baseAura, uint effIndex, int? baseAmount, Unit caster)
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{
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auraBase = baseAura;
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m_spellInfo = baseAura.GetSpellInfo();
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_effectInfo = baseAura.GetSpellEffectInfo(effindex);
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_effectInfo = m_spellInfo.GetEffect(effIndex);
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m_baseAmount = baseAmount.HasValue ? baseAmount.Value : _effectInfo.CalcBaseValue(caster, baseAura.GetAuraType() == AuraObjectType.Unit ? baseAura.GetOwner().ToUnit() : null, baseAura.GetCastItemId(), baseAura.GetCastItemLevel());
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m_donePct = 1.0f;
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m_effIndex = (byte)effindex;
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m_effIndex = (byte)effIndex;
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m_canBeRecalculated = true;
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m_isPeriodic = false;
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@@ -683,7 +683,7 @@ namespace Game.Spells
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{
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// Don't proc extra attacks while already processing extra attack spell
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo != null)
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if (aurApp.GetTarget().ExtraAttacks != 0 && triggeredSpellInfo.HasEffect(SpellEffectName.AddExtraAttacks))
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return false;
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@@ -818,7 +818,7 @@ namespace Game.Spells
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if (pair.Key == spellId || pair.Key == spellId2 || pair.Key == spellId3 || pair.Key == spellId4)
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continue;
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(pair.Key);
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(pair.Key, Difficulty.None);
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if (spellInfo == null || !(spellInfo.IsPassive() || spellInfo.HasAttribute(SpellAttr0.HiddenClientside)))
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continue;
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@@ -1340,7 +1340,7 @@ namespace Game.Spells
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if (modelid > 0)
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{
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SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.GetTransForm());
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SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.GetTransForm(), GetBase().GetCastDifficulty());
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if (transformSpellInfo == null || !GetSpellInfo().IsPositive())
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target.SetDisplayId(modelid);
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}
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@@ -1438,7 +1438,7 @@ namespace Game.Spells
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if (apply)
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{
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// update active transform spell only when transform not set or not overwriting negative by positive case
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SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.GetTransForm());
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SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.GetTransForm(), GetBase().GetCastDifficulty());
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if (transformSpellInfo == null || !GetSpellInfo().IsPositive() || transformSpellInfo.IsPositive())
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{
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target.SetTransForm(GetId());
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@@ -2168,7 +2168,7 @@ namespace Game.Spells
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}
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//some spell has one aura of mount and one of vehicle
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foreach (SpellEffectInfo effect in GetBase().GetSpellEffectInfos())
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foreach (SpellEffectInfo effect in GetSpellInfo().GetEffects())
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if (effect != null && GetSpellEffectInfo().Effect == SpellEffectName.Summon && effect.MiscValue == GetMiscValue())
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displayId = 0;
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}
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@@ -4464,10 +4464,10 @@ namespace Game.Spells
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uint spellId = 24659;
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if (apply && caster != null)
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{
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SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellId);
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SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellId, GetBase().GetCastDifficulty());
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for (uint i = 0; i < spell.StackAmount; ++i)
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caster.CastSpell(target, spell.Id, true, null, null, GetCasterGUID());
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caster.CastSpell(target, spell, true, null, null, GetCasterGUID());
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break;
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}
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target.RemoveAurasDueToSpell(spellId);
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@@ -4479,9 +4479,9 @@ namespace Game.Spells
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uint spellId = 24662;
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if (apply && caster != null)
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{
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SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellId);
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SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellId, GetBase().GetCastDifficulty());
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for (uint i = 0; i < spell.StackAmount; ++i)
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caster.CastSpell(target, spell.Id, true, null, null, GetCasterGUID());
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caster.CastSpell(target, spell, true, null, null, GetCasterGUID());
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break;
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}
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target.RemoveAurasDueToSpell(spellId);
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@@ -4720,11 +4720,11 @@ namespace Game.Spells
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Unit target = aurApp.GetTarget();
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uint triggeredSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggeredSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggeredSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo == null)
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return;
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Unit caster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo, target.GetMap().GetDifficultyID()) ? GetCaster() : target;
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Unit caster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? GetCaster() : target;
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if (!caster)
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return;
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@@ -4740,13 +4740,13 @@ namespace Game.Spells
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}
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else
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{
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ObjectGuid casterGUID = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo, caster.GetMap().GetDifficultyID()) ? GetCasterGUID() : target.GetGUID();
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ObjectGuid casterGUID = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? GetCasterGUID() : target.GetGUID();
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target.RemoveAura(triggeredSpellId, casterGUID, 0, aurApp.GetRemoveMode());
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}
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}
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else if (mode.HasAnyFlag(AuraEffectHandleModes.Reapply) && apply)
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{
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ObjectGuid casterGUID = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo, caster.GetMap().GetDifficultyID()) ? GetCasterGUID() : target.GetGUID();
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ObjectGuid casterGUID = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? GetCasterGUID() : target.GetGUID();
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// change the stack amount to be equal to stack amount of our aura
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Aura triggeredAura = target.GetAura(triggeredSpellId, casterGUID);
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if (triggeredAura != null)
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@@ -5054,7 +5054,7 @@ namespace Game.Spells
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// generic casting code with custom spells and target/caster customs
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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SpellInfo auraSpellInfo = GetSpellInfo();
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uint auraId = auraSpellInfo.Id;
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@@ -5320,11 +5320,11 @@ namespace Game.Spells
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}
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// Reget trigger spell proto
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triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo != null)
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{
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Unit triggerCaster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo, target.GetMap().GetDifficultyID()) ? caster : target;
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Unit triggerCaster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? caster : target;
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if (triggerCaster != null)
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{
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triggerCaster.CastSpell(target, triggeredSpellInfo, true, null, this);
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@@ -5338,10 +5338,10 @@ namespace Game.Spells
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void HandlePeriodicTriggerSpellWithValueAuraTick(Unit target, Unit caster)
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{
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo != null)
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{
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Unit triggerCaster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo, target.GetMap().GetDifficultyID()) ? caster : target;
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Unit triggerCaster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? caster : target;
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if (triggerCaster != null)
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{
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int basepoints = GetAmount();
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@@ -5571,7 +5571,7 @@ namespace Game.Spells
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uint resist = damageInfo.GetResist();
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// SendSpellNonMeleeDamageLog expects non-absorbed/non-resisted damage
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SpellNonMeleeDamage log = new SpellNonMeleeDamage(caster, target, GetId(), GetBase().GetSpellXSpellVisualId(), GetSpellInfo().GetSchoolMask(), GetBase().GetCastGUID());
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SpellNonMeleeDamage log = new SpellNonMeleeDamage(caster, target, GetSpellInfo(), GetBase().GetSpellXSpellVisualId(), GetSpellInfo().GetSchoolMask(), GetBase().GetCastGUID());
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log.damage = damage;
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log.originalDamage = dmg;
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log.absorb = absorb;
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@@ -5876,7 +5876,7 @@ namespace Game.Spells
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SpellInfo spellProto = GetSpellInfo();
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// maybe has to be sent different to client, but not by SMSG_PERIODICAURALOG
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SpellNonMeleeDamage damageInfo = new SpellNonMeleeDamage(caster, target, spellProto.Id, GetBase().GetSpellXSpellVisualId(), spellProto.SchoolMask, GetBase().GetCastGUID());
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SpellNonMeleeDamage damageInfo = new SpellNonMeleeDamage(caster, target, spellProto, GetBase().GetSpellXSpellVisualId(), spellProto.SchoolMask, GetBase().GetCastGUID());
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// no SpellDamageBonus for burn mana
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caster.CalculateSpellDamageTaken(damageInfo, (int)(gain * dmgMultiplier), spellProto);
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@@ -5917,7 +5917,7 @@ namespace Game.Spells
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Unit triggerTarget = eventInfo.GetProcTarget();
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo != null)
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{
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Log.outDebug(LogFilter.Spells, "AuraEffect.HandleProcTriggerSpellAuraProc: Triggering spell {0} from aura {1} proc", triggeredSpellInfo.Id, GetId());
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@@ -5933,7 +5933,7 @@ namespace Game.Spells
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Unit triggerTarget = eventInfo.GetProcTarget();
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uint triggerSpellId = GetSpellEffectInfo().TriggerSpell;
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId);
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SpellInfo triggeredSpellInfo = Global.SpellMgr.GetSpellInfo(triggerSpellId, GetBase().GetCastDifficulty());
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if (triggeredSpellInfo != null)
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{
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int basepoints0 = GetAmount();
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@@ -5954,7 +5954,7 @@ namespace Game.Spells
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return;
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}
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SpellNonMeleeDamage damageInfo = new SpellNonMeleeDamage(target, triggerTarget, GetId(), GetBase().GetSpellXSpellVisualId(), GetSpellInfo().SchoolMask, GetBase().GetCastGUID());
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SpellNonMeleeDamage damageInfo = new SpellNonMeleeDamage(target, triggerTarget, GetSpellInfo(), GetBase().GetSpellXSpellVisualId(), GetSpellInfo().SchoolMask, GetBase().GetCastGUID());
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int damage = (int)target.SpellDamageBonusDone(triggerTarget, GetSpellInfo(), (uint)GetAmount(), DamageEffectType.SpellDirect, GetSpellEffectInfo());
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damage = (int)triggerTarget.SpellDamageBonusTaken(target, GetSpellInfo(), (uint)damage, DamageEffectType.SpellDirect, GetSpellEffectInfo());
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target.CalculateSpellDamageTaken(damageInfo, damage, GetSpellInfo());
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@@ -6128,7 +6128,7 @@ namespace Game.Spells
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return;
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Unit target = aurApp.GetTarget();
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SpellInfo triggerSpellInfo = Global.SpellMgr.GetSpellInfo(GetSpellEffectInfo().TriggerSpell);
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SpellInfo triggerSpellInfo = Global.SpellMgr.GetSpellInfo(GetSpellEffectInfo().TriggerSpell, GetBase().GetCastDifficulty());
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if (triggerSpellInfo == null)
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return;
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@@ -6139,7 +6139,7 @@ namespace Game.Spells
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else
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{
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List<uint> summonedEntries = new List<uint>();
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foreach (var spellEffect in triggerSpellInfo.GetEffectsForDifficulty(target.GetMap().GetDifficultyID()))
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foreach (var spellEffect in triggerSpellInfo.GetEffects())
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{
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if (spellEffect != null && spellEffect.Effect == SpellEffectName.Summon)
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{
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