Core/Spells: Corrected aura SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK handling for auras with very high values

Port From (https://github.com/TrinityCore/TrinityCore/commit/9842ca3f4a843e97815512e84e9860737ab5db21)
This commit is contained in:
hondacrx
2020-05-19 14:07:41 -04:00
parent 4c422b2a6a
commit d8558a57ef
3 changed files with 33 additions and 1 deletions
+1
View File
@@ -131,6 +131,7 @@ namespace Game.Entities
uint m_transform;
bool m_cleanupDone; // lock made to not add stuff after cleanup before delete
bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
bool _instantCast;
ushort _aiAnimKitId;
ushort _movementAnimKitId;