Core/PacketIO: Implemented splash screen opcodes

Port From (https://github.com/TrinityCore/TrinityCore/commit/14b8d7d8393bb99ef66ec833bf89c3d6ce7683ab)
This commit is contained in:
hondacrx
2021-11-15 22:22:12 -05:00
parent ee8228582b
commit d87e2cd315
5 changed files with 70 additions and 0 deletions
+2
View File
@@ -331,6 +331,7 @@ namespace Game.DataStorage
UiMapAssignmentStorage = ReadDB2<UiMapAssignmentRecord>("UiMapAssignment.db2", HotfixStatements.SEL_UI_MAP_ASSIGNMENT);
UiMapLinkStorage = ReadDB2<UiMapLinkRecord>("UiMapLink.db2", HotfixStatements.SEL_UI_MAP_LINK);
UiMapXMapArtStorage = ReadDB2<UiMapXMapArtRecord>("UiMapXMapArt.db2", HotfixStatements.SEL_UI_MAP_X_MAP_ART);
UISplashScreenStorage = ReadDB2<UISplashScreenRecord>("UISplashScreen.db2", HotfixStatements.SEL_UI_SPLASH_SCREEN, HotfixStatements.SEL_UI_SPLASH_SCREEN_LOCALE);
UnitPowerBarStorage = ReadDB2<UnitPowerBarRecord>("UnitPowerBar.db2", HotfixStatements.SEL_UNIT_POWER_BAR, HotfixStatements.SEL_UNIT_POWER_BAR_LOCALE);
VehicleStorage = ReadDB2<VehicleRecord>("Vehicle.db2", HotfixStatements.SEL_VEHICLE);
VehicleSeatStorage = ReadDB2<VehicleSeatRecord>("VehicleSeat.db2", HotfixStatements.SEL_VEHICLE_SEAT);
@@ -715,6 +716,7 @@ namespace Game.DataStorage
public static DB6Storage<UiMapAssignmentRecord> UiMapAssignmentStorage;
public static DB6Storage<UiMapLinkRecord> UiMapLinkStorage;
public static DB6Storage<UiMapXMapArtRecord> UiMapXMapArtStorage;
public static DB6Storage<UISplashScreenRecord> UISplashScreenStorage;
public static DB6Storage<UnitPowerBarRecord> UnitPowerBarStorage;
public static DB6Storage<VehicleRecord> VehicleStorage;
public static DB6Storage<VehicleSeatRecord> VehicleSeatStorage;