Core/Battlegrounds: Remove legacy battleground exit areatriggers

Port From (https://github.com/TrinityCore/TrinityCore/commit/641110e5543e53318d39054fb423858a96064a34)
This commit is contained in:
hondacrx
2022-05-31 13:53:54 -04:00
parent 1075f52b31
commit d902c6a318
@@ -241,17 +241,7 @@ namespace Game.BattleGrounds.Zones
TeleportPlayerToExploitLocation(player); TeleportPlayerToExploitLocation(player);
break; break;
case 3948: // Arathi Basin Alliance Exit. case 3948: // Arathi Basin Alliance Exit.
if (player.GetTeam() != Team.Alliance)
player.GetSession().SendNotification("Only The Alliance can use that portal");
else
player.LeaveBattleground();
break;
case 3949: // Arathi Basin Horde Exit. case 3949: // Arathi Basin Horde Exit.
if (player.GetTeam() != Team.Horde)
player.GetSession().SendNotification("Only The Horde can use that portal");
else
player.LeaveBattleground();
break;
case 3866: // Stables case 3866: // Stables
case 3869: // Gold Mine case 3869: // Gold Mine
case 3867: // Farm case 3867: // Farm
@@ -260,7 +250,6 @@ namespace Game.BattleGrounds.Zones
case 4020: // Unk1 case 4020: // Unk1
case 4021: // Unk2 case 4021: // Unk2
case 4674: // Unk3 case 4674: // Unk3
//break;
default: default:
base.HandleAreaTrigger(player, trigger, entered); base.HandleAreaTrigger(player, trigger, entered);
break; break;