From d963e011fcdaa728bd2afc9d4f478f358f4e698d Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Mon, 26 Aug 2024 19:52:35 -0400 Subject: [PATCH] Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED aura should always be instant Port From (https://github.com/TrinityCore/TrinityCore/commit/4b4c52112d8fc11b90d8acaab0c8b1caa0e0a0c4) --- Source/Game/Entities/Unit/Unit.Spells.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/Entities/Unit/Unit.Spells.cs b/Source/Game/Entities/Unit/Unit.Spells.cs index 50d2d39b0..0a4ca597f 100644 --- a/Source/Game/Entities/Unit/Unit.Spells.cs +++ b/Source/Game/Entities/Unit/Unit.Spells.cs @@ -933,7 +933,10 @@ namespace Game.Entities newInfo = findMatchingAuraEffectIn(AuraType.OverrideActionbarSpellsTriggered); if (newInfo != null) + { + triggerFlag |= TriggerCastFlags.IgnoreCastTime; return newInfo; + } return spellInfo; }