Core/Instances: Kill instance_encounters table, it is no longer neccessary
Port From (https://github.com/TrinityCore/TrinityCore/commit/47fc3cb852324119e81c01015b7cc4f39d43e559)
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@@ -84,13 +84,6 @@ namespace Game.Entities
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Creature victim = _victim.ToCreature();
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if (victim != null)
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{
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if (victim.IsDungeonBoss())
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{
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InstanceScript instance = _victim.GetInstanceScript();
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if (instance != null)
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instance.UpdateEncounterStateForKilledCreature(_victim.GetEntry(), _victim);
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}
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if (!_killers.Empty())
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{
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uint guildId = victim.GetMap().GetOwnerGuildId();
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