Followup to waypoint movement

Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
This commit is contained in:
hondacrx
2020-08-24 17:52:09 -04:00
parent c2ae405346
commit d9770ed0f9
5 changed files with 5 additions and 8 deletions
+1
View File
@@ -74,6 +74,7 @@ namespace Game
// Stop the npc if moving
creature.PauseMovement(WorldConfig.GetUIntValue(WorldCfg.CreatureStopForPlayer));
creature.SetHomePosition(creature.GetPosition());
_player.PlayerTalkClass.ClearMenus();
if (creature.GetAI().GossipHello(_player))