diff --git a/Source/Game/AI/CoreAI/CreatureAI.cs b/Source/Game/AI/CoreAI/CreatureAI.cs index 26665d20a..672bd0b09 100644 --- a/Source/Game/AI/CoreAI/CreatureAI.cs +++ b/Source/Game/AI/CoreAI/CreatureAI.cs @@ -233,7 +233,7 @@ namespace Game.AI { Unit victim = me.SelectVictim(); if (victim != null) - if (!me.IsFocusing(null, true)) + if (!me.IsFocusing(null, true) && victim != me.GetVictim()) AttackStart(victim); return me.GetVictim() != null;