Core/Conditions: Allow conditions for seen object in CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY

Port From (https://github.com/TrinityCore/TrinityCore/commit/6e3c8a84637cc669fe08c3933ce5323f8cf4c5cb)
This commit is contained in:
Hondacrx
2025-06-04 09:08:00 -04:00
parent 433d1212df
commit d9cf0e3a36
3 changed files with 6 additions and 5 deletions
+1
View File
@@ -637,6 +637,7 @@ namespace Game.Conditions
case ConditionSourceType.SmartEvent:
case ConditionSourceType.NpcVendor:
case ConditionSourceType.SpellProc:
case ConditionSourceType.ObjectIdVisibility:
return 2;
default:
return 1;
+4 -4
View File
@@ -312,13 +312,13 @@ namespace Game
return true;
}
public bool IsObjectMeetingVisibilityByObjectIdConditions(uint objectType, uint entry, WorldObject seer)
public bool IsObjectMeetingVisibilityByObjectIdConditions(WorldObject obj, WorldObject seer)
{
var conditions = ConditionStorage[ConditionSourceType.ObjectIdVisibility].LookupByKey(new ConditionId(objectType, (int)entry, 0));
var conditions = ConditionStorage[ConditionSourceType.ObjectIdVisibility].LookupByKey(new ConditionId((uint)obj.GetTypeId(), (int)obj.GetEntry(), 0));
if (conditions != null)
{
Log.outDebug(LogFilter.Condition, $"IsObjectMeetingVisibilityByObjectIdConditions: found conditions for objectType {objectType} entry {entry}");
return IsObjectMeetToConditions(seer, conditions);
Log.outDebug(LogFilter.Condition, $"IsObjectMeetingVisibilityByObjectIdConditions: found conditions for objectType {obj.GetTypeId()} entry {obj.GetEntry()} guid {obj.GetGUID()}");
return IsObjectMeetToConditions(seer, obj, conditions);
}
return true;
}