Core/Conditions: Allow conditions for seen object in CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY

Port From (https://github.com/TrinityCore/TrinityCore/commit/6e3c8a84637cc669fe08c3933ce5323f8cf4c5cb)
This commit is contained in:
Hondacrx
2025-06-04 09:08:00 -04:00
parent 433d1212df
commit d9cf0e3a36
3 changed files with 6 additions and 5 deletions
+1 -1
View File
@@ -1271,7 +1271,7 @@ namespace Game.Entities
if (smoothPhasing != null && smoothPhasing.IsBeingReplacedForSeer(GetGUID()))
return false;
if (!obj.IsPrivateObject() && !Global.ConditionMgr.IsObjectMeetingVisibilityByObjectIdConditions((uint)obj.GetTypeId(), obj.GetEntry(), this))
if (!obj.IsPrivateObject() && !Global.ConditionMgr.IsObjectMeetingVisibilityByObjectIdConditions(obj, this))
return false;
// Spawn tracking