Core/InstanceScript: Refactored door types to reflect its behavior
Port From (https://github.com/TrinityCore/TrinityCore/commit/0e2f04172864e3cff2b5559ac89ded23ade5f92e)
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+6
-6
@@ -116,12 +116,12 @@ namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire
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public static DoorData[] doorData =
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{
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new DoorData(GameObjectsIds.Doors, DataTypes.PyrogaurdEmberseer, DoorType.Passage),
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new DoorData(GameObjectsIds.EmberseerOut, DataTypes.PyrogaurdEmberseer, DoorType.Passage),
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new DoorData(GameObjectsIds.DrakkisathDoor1, DataTypes.GeneralDrakkisath, DoorType.Passage),
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new DoorData(GameObjectsIds.DrakkisathDoor2, DataTypes.GeneralDrakkisath, DoorType.Passage),
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new DoorData(GameObjectsIds.PortcullisActive, DataTypes.WarchiefRendBlackhand, DoorType.Passage),
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new DoorData(GameObjectsIds.PortcullisTobossrooms, DataTypes.WarchiefRendBlackhand, DoorType.Passage),
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new DoorData(GameObjectsIds.Doors, DataTypes.PyrogaurdEmberseer, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData(GameObjectsIds.EmberseerOut, DataTypes.PyrogaurdEmberseer, EncounterDoorBehavior.OpenWhenDone),
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new DoorData(GameObjectsIds.DrakkisathDoor1, DataTypes.GeneralDrakkisath, EncounterDoorBehavior.OpenWhenDone),
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new DoorData(GameObjectsIds.DrakkisathDoor2, DataTypes.GeneralDrakkisath, EncounterDoorBehavior.OpenWhenDone),
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new DoorData(GameObjectsIds.PortcullisActive, DataTypes.WarchiefRendBlackhand, EncounterDoorBehavior.OpenWhenDone),
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new DoorData(GameObjectsIds.PortcullisTobossrooms, DataTypes.WarchiefRendBlackhand, EncounterDoorBehavior.OpenWhenDone),
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};
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}
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