Core/Movement: Implemented alternative method of smoothing waypoint paths (send new point 1.5 before arrival) and make that the default
Port From (https://github.com/TrinityCore/TrinityCore/commit/cf1ab7b4142f1d070d999c4141109a6c6c46d06d)
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@@ -95,7 +95,7 @@ namespace Game.AI
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me.ReplaceAllNpcFlags(NPCFlags.None);
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}
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me.GetMotionMaster().MovePath(path, _repeatWaypointPath, null, null, MovementWalkRunSpeedSelectionMode.Default, null, null, null, true, scriptResult);
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me.GetMotionMaster().MovePath(path, _repeatWaypointPath, null, null, MovementWalkRunSpeedSelectionMode.Default, null, null, null, null, true, scriptResult);
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}
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WaypointPath LoadPath(uint entry)
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