Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)
Port From (https://github.com/TrinityCore/TrinityCore/commit/41a04a0c496c8c0c521eeaa76e34fbeb531cc1d9)
This commit is contained in:
@@ -15,6 +15,7 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Collections;
|
||||
using Framework.Constants;
|
||||
using Framework.Database;
|
||||
using Game.DataStorage;
|
||||
@@ -23,7 +24,6 @@ using Game.Maps;
|
||||
using Game.Networking.Packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Framework.Collections;
|
||||
using System.Linq;
|
||||
|
||||
namespace Game
|
||||
|
||||
Reference in New Issue
Block a user