Partial: Core/Entities: Reduce the probability of units dropping under the map

Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
This commit is contained in:
hondacrx
2021-08-08 23:16:19 -04:00
parent 7ffe2ee299
commit dac2b45ab8
4 changed files with 1072 additions and 1047 deletions
@@ -977,6 +977,7 @@ namespace Game.Movement
Detour.dtNavMesh _navMesh;
}
[Flags]
public enum PathType
{
Blank = 0x00, // path not built yet