Fixes getting random disconnect.

This commit is contained in:
hondacrx
2022-08-08 18:02:47 -04:00
parent 7a799f4047
commit dacf9b1992
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ namespace Game.Entities
posX = x; posX = x;
posY = y; posY = y;
posZ = z; posZ = z;
Orientation = o; Orientation = NormalizeOrientation(o);
} }
public Position(Vector3 vector) public Position(Vector3 vector)
+1 -1
View File
@@ -659,7 +659,7 @@ namespace Game.Entities
void UpdateOrientation(float orientation) void UpdateOrientation(float orientation)
{ {
Orientation = orientation; SetOrientation(orientation);
if (IsVehicle()) if (IsVehicle())
GetVehicleKit().RelocatePassengers(); GetVehicleKit().RelocatePassengers();
} }
+1 -1
View File
@@ -172,7 +172,7 @@ namespace Game.Movement
{ {
Vector3 hermite; Vector3 hermite;
spline.Evaluate_Derivative(point_Idx, u, out hermite); spline.Evaluate_Derivative(point_Idx, u, out hermite);
orientation = (float)Math.Atan2(hermite.Y, hermite.X); orientation = (float)MathF.Atan2(hermite.Y, hermite.X);
} }
if (splineflags.HasFlag(SplineFlag.Backward)) if (splineflags.HasFlag(SplineFlag.Backward))