Core/MMaps: Remove phased tile support
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@@ -206,7 +206,7 @@ namespace Game.Chat
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bool haveMap = Map.ExistMap(mapId, gridX, gridY);
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bool haveVMap = Map.ExistVMap(mapId, gridX, gridY);
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bool haveMMap = (Global.DisableMgr.IsPathfindingEnabled(mapId) && Global.MMapMgr.GetNavMesh(handler.GetSession().GetPlayer().GetMapId(), handler.GetSession().GetPlayer().GetTerrainSwaps()) != null);
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bool haveMMap = (Global.DisableMgr.IsPathfindingEnabled(mapId) && Global.MMapMgr.GetNavMesh(handler.GetSession().GetPlayer().GetMapId()) != null);
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if (haveVMap)
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{
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